#pragma once

#include <BWAPI.h>
#include <BWTA.h>
//#include <UnitGroupManager.h>

class EnhancedUI
{
  public:
    virtual void update() const;

  protected:
    virtual void drawBases() const;
    virtual void drawTerrain() const;
    /*virtual void drawProgress() const;
    virtual void drawProgressBar(BWAPI::Position pos, double progressFaction, 
		BWAPI::Color innerBar = BWAPI::Colors::Green) const;*/
};